From Hobby...

Started as a Hobby Project

2003

  • Brothers Eike and Hendrik Klindworth start developing the browser game Tribal Wars with Michael Zillmer. The team is motivated by the idea of creating a game they would enjoy playing which would also offer an extensive, fun gaming experience.

 

2004

  • What was originally intended to be a hobby project grows much quicker than expected. After Tribal Wars was officially launched in June 2003, the number of players increases to several thousand by early 2004 which makes the introduction of a second world necessary.

 

2005

  • Due to the increased popularity of the game, the three company founders decide to work full-time on the development and operation of browser games.

...to Full-time...

InnoGames Team 2008

2007

  • InnoGames is founded in early 2007 to handle the operation and continued development of Tribal Wars.

 

2008

  • The West (InnoGames' second browser game) is voted browser game of the year and receives awards for the best game idea, the best gameplay, and the best role-playing game.

 

2009

  • In December, Grepolis becomes InnoGames’ third game to be released to the market.

 

2010


...to Global Player

InnoGames Team 2014

2012

  • 2012 is the most successful year in InnoGames history. The company employs 250 people in its Hamburg headquarters and reaches over 100 million registered players.

 

2013

  • From this year on, InnoGames focuses a lot of its efforts into the development of mobile apps.
  • In April, Forge of Empires scores the  “best browser game“ award from “Deutscher Computerspielpreis“.

 

2014

  • Tribal Wars 2 joins the InnoGames portfolio.
  • In March, InnoGames moves to its new, bigger office rooms in Hamburg City South. InnoHub, a business center for start-ups and young entrepreneurs, starts in-house.
  • With 130 participants in the company´s office, the InnoGames Game Jam is the biggest event of its kind in Germany.
  • The company increases its overall revenue to over 80 million Euros and grows over 350 employees in total.
  • A big part of the new record turnover is due to the mobile games market, where InnoGames grows more than 500 percent.

 

2015

  • In 2015, InnoGames wants to conquer the mobile games market even more. They open new office rooms in Dusseldorf and work towards this goal from January on.
  • InnoGames will grow by approximately the same number of employees as in 2014.
  • The Forge of Empires iPad and iPhone apps will be followed by an app for Android devices soon.
  • Elvenar, a fantasy city builder, goes into Closed Beta in January.