Once upon a time...
Started as a Hobby Project
The software developer in Hamburg began back in 2003. At the beginning of that year, the brothers Eike and Hendrik Klindworth began creating the browser game Tribal Wars together with Michael Zillmer. They were motivated by the idea of making a game that they themselves would enjoy playing and that would offer a fun gaming experience for a long time.
What was originally intended as just a hobby project grew much more quickly than expected. After the game was officially launched in June 2003, the number of players increased to several thousand by early 2004, so that a second game world had to be introduced. The game was improved continuously in the meantime and by fall 2005, the number of players had expanded to about 50,000.
From Hobby to Profession
Because the growth continued at a fast pace, the three company founders decided to work full-time on the development and operation of browser games in 2005. By the end of that year, they published a new version that offered drastic visual improvements. InnoGames was founded in early 2007 to handle the operation and continued development of the game. Since then, the company's growth has continued to accelerate, and with about 100 million registered players, InnoGames is now one of the largest operators of Massive Multiplayer Online (MMO) games in the world. Not only has the number of users grown, but so has the company: 230 employees from over 20 nations now work full-time in the Hamburg-headquarters. InnoGames also shows great growth potential internationally. On April 1 2010, InnoGames became the first German browser game provider to start a subsidiary in Korea. InnoGames Korea Ltd. is a 100% subsidiary of InnoGames GmbH. Sang-Soo Lee directs the company together with Michael Zillmer. In May 2010, the investor group Fidelity Growth Partners Europe (FGPE) joined InnoGames with a minority share. In addition to the financial support, this makes an international partnership network available to InnoGames, which will continue to accelerate the worldwide expansion of the game development house.
Present and Future
In 2012, InnoGames had the most succesful start of a browser game world wide: Forge of Empires. The game reached more than five million users within the first six months and also turned out to be the best start of a game in the InnoGames' history. Furthermore, InnoGames managed to broaden its portfolio with the social game Lagoonia.
In 2013, InnoGames will put a lot of effort into the develoment of mobile apps. While Grepolis and Tribal Wars have already gotten first apps on android and iOs, Forge of Empires will follow in 2013. Kartuga is planned to be published early in 2013 and InnoGames is currently developing two cross-platform titles which shall be launched in 2013 as well.